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The way computer graphics works / Olin Lathrop

By: Material type: TextPublication details: U.S.A: John Wiley Sons, 1997.Description: xiv, 202 p.: ill.; 24cmISBN:
  • 0471130400
Subject(s): LOC classification:
  • T385.L34
Contents:
Contents: Mandatory basics -- Hardware basics -- Graphics primitives -- 3D vectors and transforms -- Modelling -- The Whole scene(lights, camera, action) -- Rendering (converting a scene to pixels) -- Animation -- Saving the pixels (Image file issues) -- Where to go from here -- Glindex.
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Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY General Stacks WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY T385.L34 (Browse shelf(Opens below)) 1 Available 5884/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY General Stacks WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY T385.L341 (Browse shelf(Opens below)) 2 Available 6749/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY General Stacks WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY T385.L342 (Browse shelf(Opens below)) 3 Available 6750/12

Includes index.

Contents: Mandatory basics -- Hardware basics -- Graphics primitives -- 3D vectors and transforms -- Modelling -- The Whole scene(lights, camera, action) -- Rendering (converting a scene to pixels) -- Animation -- Saving the pixels (Image file issues) -- Where to go from here -- Glindex.

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