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The way computer graphics works / Olin Lathrop

By: Material type: TextPublication details: U.S.A: John Wiley Sons, 1997.Description: xiv, 202 p.: ill.; 24cmISBN:
  • 0471130400
Subject(s): LOC classification:
  • T385.L34
Contents:
Contents: Mandatory basics -- Hardware basics -- Graphics primitives -- 3D vectors and transforms -- Modelling -- The Whole scene(lights, camera, action) -- Rendering (converting a scene to pixels) -- Animation -- Saving the pixels (Image file issues) -- Where to go from here -- Glindex.
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Includes index.

Contents: Mandatory basics -- Hardware basics -- Graphics primitives -- 3D vectors and transforms -- Modelling -- The Whole scene(lights, camera, action) -- Rendering (converting a scene to pixels) -- Animation -- Saving the pixels (Image file issues) -- Where to go from here -- Glindex.

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