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C++ how to program: late objects version / P.J. Deitel, H.M. Deitel.

By: Contributor(s): Material type: TextPublication details: Upper Saddle River, N.J. : Pearson Education, 2011.Edition: 7th edDescription: 960p.: ill 23cmISBN:
  • 9780132165419
  • 0132165414
Subject(s): DDC classification:
  • 005.13/3 22
LOC classification:
  • QA76.73.C153 D45 2011
Contents:
Contnets: Introduction to computers, the internet and the world wide web -- Introduction to c++ programming -- Control statements: part1 -- Control statement: part 2 -- Functions and an introduction to recursion -- Arrays and Vectors -- Pointers -- Sequential- access files -- Classes -- Classes: A Deeper look -- Operator overloading -- Object- oriented programming: Inheritance -- Object- oriented programming: polmorphism -- Templates -- Stream input/output -- Exception handling -- Random- Access files -- Class string and string stream proceesing -- Searching and sorting -- Data structures -- Standard templates library (STL) -- Bits, Characters,c strings and Structs -- Boost libraries, Technical report I and c ++ 0x -- Other topics -- ATM caes study, Part I: Object- oriented design with UML -- ATM case study, part 2: Implementing an Object- oriented deisgn -- Game programming with ogre -- Appendices.
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Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153. D458 (Browse shelf(Opens below)) 9 Available 7894/321/15
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D45 (Browse shelf(Opens below)) 1 Available 6559/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D451 (Browse shelf(Opens below)) 2 Available 6560/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D452 (Browse shelf(Opens below)) 3 Available 6561/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D453 (Browse shelf(Opens below)) 4 Available 6562/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D454 (Browse shelf(Opens below)) 5 Available 6563/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D455 (Browse shelf(Opens below)) 6 Available 6564/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D456 (Browse shelf(Opens below)) 7 Available 6565/12
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY Reference WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY QA76.73.C153 D457 (Browse shelf(Opens below)) 8 Available 6566/12

Includes index.

On t.p. of previous ed., H.M. Deitel's name appears first.

Contnets: Introduction to computers, the internet and the world wide web -- Introduction to c++ programming -- Control statements: part1 -- Control statement: part 2 -- Functions and an introduction to recursion -- Arrays and Vectors -- Pointers -- Sequential- access files -- Classes -- Classes: A Deeper look -- Operator overloading -- Object- oriented programming: Inheritance -- Object- oriented programming: polmorphism -- Templates -- Stream input/output -- Exception handling -- Random- Access files -- Class string and string stream proceesing -- Searching and sorting -- Data structures -- Standard templates library (STL) -- Bits, Characters,c strings and Structs -- Boost libraries, Technical report I and c ++ 0x -- Other topics -- ATM caes study, Part I: Object- oriented design with UML -- ATM case study, part 2: Implementing an Object- oriented deisgn -- Game programming with ogre -- Appendices.

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