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Computer graphics. / Pradeep K. Bhatia

By: Material type: TextPublication details: New Delhi: IK International Publishing House Pvt Ltd., 2009.Edition: 2ndDescription: xiii, 386 p.: ill.; 25cmISBN:
  • 9789380026176
LOC classification:
  • T385.B46
Contents:
Contents: Introduction to computer graphics -- Display devices -- Interactive devices -- Sean conversion -- 2-d transformations -- 2-d viewing transformation and clipping -- 3-d transformations -- Projection -- 3-d viewing and clipping -- Hidden lines and hidden surfaces -- Bezier curves and b-splines -- Animation -- Multimedia -- Color models -- Illumination models and shading model -- Appendix 1: Programs in C -- Appendix 2: Mathematics related to computer graphics.
Summary: Presents fundamentals of Computer Graphics and its applications. This title helps the reader to understand: how computer hardware interacts with computer graphics; how it draws various objects, namely, line, circle, and hyperbola; how realistic images are formed; how we see pictures move; and, how different colors are generated from visible light.
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Cover image Item type Current library Home library Collection Shelving location Call number Materials specified Vol info URL Copy number Status Notes Date due Barcode Item holds Item hold queue priority Course reserves
Books WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY General Stacks WISCONSIN INTERNATIONAL UNIVERSITY COLLEGE, GHANA - MAIN LIBRARY T385.B46 (Browse shelf(Opens below)) 1 Available 1929/12

Includes index.

Contents: Introduction to computer graphics -- Display devices -- Interactive devices -- Sean conversion -- 2-d transformations -- 2-d viewing transformation and clipping -- 3-d transformations -- Projection -- 3-d viewing and clipping -- Hidden lines and hidden surfaces -- Bezier curves and b-splines -- Animation -- Multimedia -- Color models -- Illumination models and shading model -- Appendix 1: Programs in C -- Appendix 2: Mathematics related to computer graphics.

Presents fundamentals of Computer Graphics and its applications. This title helps the reader to understand: how computer hardware interacts with computer graphics; how it draws various objects, namely, line, circle, and hyperbola; how realistic images are formed; how we see pictures move; and, how different colors are generated from visible light.

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